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Advanced Daily Adjusters
- Hollow Loop: Vacuum damage increases slightly regardless of the source.
- A heavyweight: Power weapons do more damage and have more ammunition.
- Iron: Enemies are healthier and are not affected by damage.
- Legendary lost sector (PL 1250) : State, Europe, helmet fall.
- Lost main sector (PL 1280) : Bunker E15, Europe, dripping chest.
- The altars of the weapon of sorrow: Renegade (sniper rifle)
- Minor Spec. It deals extra damage to enemy units.
- Aiming a line gun at a fusion rifle: Improved speed of target acquisition, accuracy and aiming speed for muzzle-loading rifles.
- Upgrade module (core upgrade 1 for 1 and 10 legendary shards, 25 microphase matrices and 5000 flickers)
- Leveling module (core leveling 1 for 1 and 10 legendary shards, 25 spider blades and 5000 sparkles)
- Prism gain (1 for core gain 10 and 25 for microphase matrix and 10000 mica)
- Rebar prism (1 for 10 rebar and 25 model seeds and 10,000 manholes).
- Increasing brightness (1 for 10 prism enhancements and 100 helium threads and 50,000 sparkles)
Replacement of gear material
- Acquisition of expansion prisms (1 for 400 legendary shards)
- Buy enhancement roots (1 for 30 legendary shards)
- Buy speckle(10000 for 20 alkan dust)
- Buy the Twilight Glow (Legendary Glow 5 for 1)
- Buy Ether Spiral (legendary shard 5 of 1)
- buy baryon branches (5 for 5000 glitter)
- Buy helium yarns (5 for 5,000 mica)
Acknowledgement of receipt
Crow, the spider shooter…
|Game hunting: Fallen or gone||Repeated bonuses for certain hive fighters or fallen fighters.||1 (random target)||XP|
|Profit in primary ammunition||Defeat fighters and guards with weapons that use primary ammunition. Winning Guardians offer the most effective advancement.||30 primary combat weapons||XP|
|Winning with special ammunition||Defeat fighters and guards with special weapons and ammunition. Winning Guardians offer the most effective advancement.||15 special weapons||XP|
|Victory by force of arms||Defeat the fighters and guards with energy weapons. Winning Guardians offer the most effective advancement.||10 firearms||XP|
|Winning through the void||Defeat fighters and guards with the skills of The Void. Winning Guardians offer the most effective advancement.||20 Vacuum capacity||XP|
Fallout commander, Vanguard.
|Vanguardian||Defeat your enemies with every stroke.||50 fighters||XP & 5 advanced tactical tokens|
|Into the abyss||Let the vacuum go off during the strike.||25 The vacuum||XP & 5 Vanguard Tactician Token|
|Finishing||Defeat the fighters with your finisher with your fists.||5 finishers||XP & 5 advanced tactical tokens|
|They were masters||Defeat the fighting champion by nightfall: Ordalee.||5 Masters||XP & 5 advanced tactical tokens|
Jesus Christ, the Crucible.
|According to the code.||Defeat your opponents.||10 Opponent reports||XP and 5 demolition tokens and 15 value points|
|Nothing||Defeat an enemy with damage from nowhere, regardless of the source.||5 White||XP and 5 demolition tokens and 15 value points|
|In the light.||Defeat your opponents with the help of your Super.||1 Super||XP and 5 demolition tokens and 15 value points|
|All for one||At Rumble, it’s a total game.||1 Crucible Games||XP and 5 demolition tokens and 15 value points|
|Block||Send a small, medium and large blocker to Gambit.||1 small and 1 medium locking mechanism and 1 large locking mechanism||XP & 30 dishonorable rating points|
|Okay, okay, okay.||End the game with Gambit.||1 Gambit Games||XP & 30 dishonorable rating points|
|Online||As a fireteam, defeat the enemy Guardians at The Gambit.||5 guards||XP & 30 dishonorable rating points|
|Final registration||Defeat the warriors with final blows.||5 finishers||XP & 30 dishonorable rating points|
|European Finishing||Victory of the Fallen in Europe with finisher.||10 favors||XP|
|Vex on the ice||Defeat Vex in Europe.||25 Vex||XP|
|They’re all going to die.||Defeat the fighters in groups of 2 or more with a machine gun in the lost areas of Europe.||10 Machine Gun||XP|
|Heroes of Europe||Completing a heroic community event in Cadmus Ridge.||1 Heroic public events||XP|
|Calibrating the handgun||Calibrate your hand cannons against each target. Earn progression bonuses with accuracy and against Sentinel’s opponents.||100 Hand Cannon||XP & 2 mod. Parts and essential improvement|
|Calibration of the sniper rifle||Calibrate sniper rifles against any target. Earn progression bonuses with accuracy and against Sentinel’s opponents.||Marksman rifle 100||XP & 2 mod. Parts and essential improvement|
|Calibrating the launcher||Calibrating missile launchers against any target. Earn progression bonuses against enemy guards and for additional targets that you defeat with each shot.||100 Carrier vehicle||XP & 2 mod. Parts and essential improvement|
|White calibration||Calibrate the Void Weapon against each target. Earn progression bonuses with Power Weapons and against Guardians enemies.||100 empty weapons||XP & 2 mod. Parts and essential improvement|
Eris Morne, Luna.
|I said what I was splintering…||Collecting fantastic fragments, overcoming nightmares. The nightmares are in the Port of Mourning and the Lost Sectors.||2 Composite Fragments||XP and 5 strands of helium|
|Disposable ballistics||Defeat fighters in groups of 3 or more with a kinetic weapon without taking damage in between.||15 winning bands||XP and 5 strands of helium|
|The element of surprise||Defeat fighters in groups of 3 or more with each energy weapon, with no damage in between.||15 winning bands||XP and 5 strands of helium|
|Cut the anchor||The defeat of the Fallen at the Anchor of Light on the Moon.||25 The Fallen||XP and 5 strands of helium|
Magic lectern, Luna.
|Pyrophantasm||Defeat the warriors in Nightmare Hunters by damaging the sun.||20 Sunny||XP & 1 fantastic piece|
|The arch in the night||Release nightmares with the skills of the Bow.||25 Arc capacity||XP & 1 fantastic piece|
|The dark community||Find the lost area Partizip K1 and chase the nightmare there.||3 Nightmares||XP & 1 fantastic piece|
|The dead zone of dreams||Overcoming nightmares in the lost sectors of the European death zone.||8 Nightmares||XP & 1 fantastic piece|
Spider, confused bank
|Conquering the Conquerors||Defeating the cabal in Sorix Cut.||35 Kabal is defeated||XP & 5 Ether Spiral|
|Sniper||25 accurate shots at Tangled Shore.||25 precision assassinations||XP & 5 Ether Spiral|
|Coastal Patrol||Conduct three patrols at Putin Shore.||3 patrols carried out||XP & 5 Ether Spiral|
|Lost on landing||Explore the yard of the Lost Kingship in the area where the thieves landed on the sunken shore.||1||XP & 5 Ether Spiral|
Devrim K, EDZ.
|Superhuman||Defeat multiple enemies with a Super while in the ZED.||3 Super-multi-kill ability||XP & 10 Twilight flashes|
|Trashman Saltworks||Load the boxes into the EDZ.||5 looted crates||XP & 10 Twilight flashes|
|Press the space bar.||Defeat the enemies with the damage of The Void in the EDZ.||30 clear-cut murders||XP & 10 Twilight flashes|
Sho Han, Cosmodrome.
|Crowd Control||Beat the fighters all over the cosmodrome.||50 fighters||XP and Spinmetal blades|
|From Grace.||Defeat the Fallen all over the cosmodrome. They are mainly found in the steppe and motifs.||20 favorites||XP and Spinmetal blades|
|Explosion||Defeat the fighters in the spaceport with your ability to throw grenades.||5 Grenada||XP and Spinmetal blades|
|Moments rich in events||Organize a public event on the spaceport.||2 public events||XP and Spinmetal blades|
Of course, Ness.
|Superpower||Ask Super to kill on Nessus.||20 Superkills||XP & 10 Microphase matrix|
|Lightbringer||Generate power spheres over Nessus.||10 Balls generated||XP & 10 Microphase matrix|
|cabal or nothing||Defeat the Cabal on Nessus.||30 Kabal is defeated||XP & 10 Micro-phase matrix|
Unfortunately, Petra’s daily bonuses cannot be obtained via API. Feel free to share them in the comments!
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- [D2] Daily Reset Wire [2021-02-02]
The daily modifiers of the Avant-Garde: the void : Vacuum damage increases slightly regardless of the source. Fighter: Melee skills do more damage and recharge much faster. Eclipse: Enemy melee attacks are much stronger, and radar is disabled. Legendary lost sector (PL 1250) : Bunker E15, Europe, restores the Lost Chest Master (PL 1280) sector: The Hidden Void, Europe, drops its weapons….
- [D2] Daily Reset Wire [2021-01-07]
Daily modifiers of the avant-garde Arc Singe : Arch damage increases slightly for all sources. A heavyweight: Power weapons do more damage and have more ammunition. Founded: The damage in the air is significantly increased. Legendary lost sector (PL 1250) : The hidden void, Europe, the sinking legs, the lost sector (PL 1280) : Vélez maze, kosmodrome, altars of falling helmets….
- [D2] Daily Reset Thread [2021-01-10].
Daily modifiers of the avant-garde Arc Singe : Arch damage increases slightly for all sources. Stasis Sing: Damage due to stagnation increases slightly for all sources. Founded: The damage in the air is significantly increased. Legendary lost sector (PL 1250) : Exodus Garden 2A, Cosmodrome, drops main helmet from lost sector (PL 1280) : Death, Europe, falls from the altars of mourning…
Posted by [D2] Daily Reset Thread [2021-02-03] for the game Destiny 2.
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